Demodag - en aften med ting, der virker. Korte demoer, godt publikum, og en øl bagefter, måske.


Demodag 3 See all

- is a an ongoing community contest to build the best Ludo - parcheesi - playing algorithm in Javascript.


Siden her er under udvikling. Du kan finde tidligere omtale af Demo Dag her.


  1. Steffen
    Is there are data log for all played games as well -- that is, would I be able to implement an algorithm based on previous play history rather than on real intelligence? (How have previous player acted in a similar situation, and did they win or lose the game?)
    » Steffen
    December 05, 2009
  2. Claus Dahl
    I'm thinking about that. What will bots know about their opponents? Which btw is just as intelligent as anything else. There's certainly going to be very long tournaments with memory, i.e. where you're able to remember the choices made by your opponents previously in the same tournament.
    December 05, 2009
  3. Steffen
    I was always in pretty taken with this dumb approach to AI and did some experiments with whist long ago: Have four players play randomly (within the prescribed rules) for a few days, and then use the history to build a pseudo-ai.
    » Steffen
    December 05, 2009
  4. Omar
    Claus Dahl? Er det muligt at folk kan uploade deres versioner af botsne på siden, så andre har mulighed for at teste dem?
    » Omar
    December 14, 2013

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